Summary
Overview
Work History
Education
Skills
Websites
Accomplishments
Software
Timeline
Generic
Adil Bouchnita

Adil Bouchnita

Game Developer And 3d Games Environment Artist
Meknes

Summary

Software Engineer and 3D Environment Artist with 9 years of experience in the video game industry and 4 years specializing in immersive technologies. Expertise includes creating high-quality environments, developing engaging experiences, and utilizing advanced tools to design immersive virtual worlds. Combines technical proficiency with artistic creativity to deliver visually stunning and functional results tailored to meet project needs.

Overview

11
11
years of professional experience
9
9
years of post-secondary education
4
4
Languages

Work History

Founder

Lecadeau.ma
05.2024 - Current

Built and launched an online platform enabling users to generate personalized AI-powered portraits from their photos.

  • Designed and implemented an intuitive user interface, ensuring a seamless and engaging user experience.
  • Developed and Integrated the advanced AI technology that transforms photos of into art portraits.
  • Managed end-to-end development, including backend systems and frontend design.
  • Developed and executed social media marketing strategies to drive user engagement and platform growth.
  • Ensured consistent quality and scalability to meet user demands effectively.

Unity Technical Artist

Racino.io
09.2023 - 12.2024

As part of a team of 29 international professionals, I was responsible for developing a high-quality AAA racing game experience for web browsers on Racino.io, a web3 race management game featuring blockchain and multiplayer functionality.

  • Collaborated with artists to establish a pipeline for creating 3D assets.
  • Defined technical constraints for the project and developed tailored solutions.
  • Set up lighting, atmosphere, and post-processing for racetrack environments.
  • Optimized rendering performance for web browsers to ensure compatibility across a wide range of hardware.
  • Created custom Editor tools to streamline artists’ workflows.
  • Developed shaders and post-processing effects.

Lead Software Engineer

Ovii Technologies PLC
06.2020 - 05.2024

As the leader of a team of four Unity developers, with regular collaboration with a group of backend programmers, I contributed to the development of vioraconferencing.com, a web platform that enables users and organizations to hold virtual meetings within an immersive web application built with Unity.

  • Built the first MVP of the application
  • Developed prototypes of virtual collaboration spaces.
  • Designed the software architecture within Unity.
  • Created services to interact with APIs.
  • Implemented real-time multiplayer features using the Photon framework.
  • Established CI/CD pipelines and deployed the application on AWS.
  • Built and Integrated the 3D environments of the application

Unity Developer/ 3D Environment Artist

Creative 3D Web
09.2019 - 05.2020

In the dynamic environment of a rapidly evolving start-up, I designed the Minimum Viable Product (MVP) for habetonline.io, an innovative MedTech platform aiming to connect anonymous individuals facing addiction challenges with therapists in virtual environments.

  • Created 3D environments based on concept art provided by artists.
  • Designed and developed the MVP using Unity.
  • Implemented real-time multiplayer features with the Mirror framework.
  • Integrated data persistence functionality using Gamesparks.
  • Deployed servers on AWS.

Game Developer

Upwork
01.2014 - Current
  • Worked as a freelancer on Upwork, offering Unity development and 3D art creation services.
  • Completed over 15 contracts, accumulated more than 2000hours, and maintained a 100% success rate.

Education

Bachelor of Science - Computer Science

Moroccan School Of Engineering Sciences
Rabat, Morocco
09.2004 - 11.2009

High School Diploma -

Ibno Yassmine
Taza, Morocco
09.2000 - 06.2004

Skills

Games Programming

Game 3d environment Art

Real-time Multiplayer Networking

Game Architecture

CI/CD

HLSL Shaders

Generative AI

Accomplishments

    Winner of the Moroccan Game Developers Contest 2016 with the mobile game Bokamio, held during COP 22 in Marrakech.

Software

Unity

3D Studio Max

Photoshop

Comfy UI

Stable Diffusion

Substance Painter

Timeline

Founder

Lecadeau.ma
05.2024 - Current

Unity Technical Artist

Racino.io
09.2023 - 12.2024

Lead Software Engineer

Ovii Technologies PLC
06.2020 - 05.2024

Unity Developer/ 3D Environment Artist

Creative 3D Web
09.2019 - 05.2020

Game Developer

Upwork
01.2014 - Current

Bachelor of Science - Computer Science

Moroccan School Of Engineering Sciences
09.2004 - 11.2009

High School Diploma -

Ibno Yassmine
09.2000 - 06.2004
Adil BouchnitaGame Developer And 3d Games Environment Artist