Summary
Overview
Work History
Education
Skills
Websites
Languages
Additional Information
Timeline
Generic

Giovanna Fonseca

Haverhill

Summary

Interdisciplinary artist, 3D modeler, and game designer with experience in 2D/3D asset creation, character design, and interactive media development. Skilled at modeling, rigging, and optimizing assets for games and VR applications. Adept at leading projects from concept to playable prototypes using Unity, Blender, and Maya. Passionate about combining strong visual design with engaging gameplay mechanics to create meaningful player experiences.

Overview

7
7
years of professional experience

Work History

Freelance 3D Artist and Illustrator

Self Employed Services
11.2018 - Current
  • Modeled, rigged, and optimized 3D characters/environments for VRChat and indie projects.
  • Designed and delivered digital illustrations, album covers, and promotional artwork.
  • Collaborated with clients from concept through delivery, providing process updates to ensure satisfaction.
  • Consistently met deadlines through effective time management and prioritization of tasks.

Independent Study – Game Designer

Massachusetts College of Art & Design
01.2025 - 05.2025
  • Designed and developed a 3D rhythm game prototype in Unity from concept to polished slice.
  • Drafted a Game Design Document (GDD), iterating prototypes, debugging, optimizing performance, and conducting play tests.
  • Applied digital art and design skills to thematic development, production planning, and marketing strategy.
  • Improved overall game quality through rigorous bug tracking, testing, and resolution efforts.
  • Evaluated analytics data regularly to inform iterative design decisions aimed at improving player satisfaction rates over time.

2D & 3D Game Artist

P1 Games
07.2024 - 09.2024
  • Created high-quality 2D characters, environments, and assets for "Robo Revolution" platformer.
  • Collaborated with team to maintain cohesive art style and integrate feedback to improve quality.
  • Produced concept art and optimized assets for seamless implementation by animators.
  • Streamlined asset creation processes through efficient use of software tools such as Photoshop, Illustrator, and Blender.

Education

Bachelor of Arts - Interrelated Media (SIM)

Massachusetts College of Art & Design
Boston, MA
01.2025

Skills

  • Blender
  • Autodesk Maya
  • Unity
  • Adobe Photoshop
  • UV Mapping
  • Rigging
  • Character Design
  • Environment Concept Art
  • 2D & 3D Illustration
  • Game Design
  • Project Management
  • Iterative Prototyping

Languages

English (Fluent)
Portuguese-Creole (Fluent)

Additional Information

  • Portfolio: knoxstation.com
  • Passionate about combining digital art and interactive media to tell stories and engage communities.

Timeline

Independent Study – Game Designer

Massachusetts College of Art & Design
01.2025 - 05.2025

2D & 3D Game Artist

P1 Games
07.2024 - 09.2024

Freelance 3D Artist and Illustrator

Self Employed Services
11.2018 - Current

Bachelor of Arts - Interrelated Media (SIM)

Massachusetts College of Art & Design
Giovanna Fonseca